Category Archives: Talislanta: Savage Lands

Last Call for Savage Lands – The Gyre

Hey Tal-fans. This is it! The last call for fan-submitted ideas! For the last one we’re asking you to put on those creative thinking-caps and give us suggestions for strange things that the Gyre does – what effects does it have on the landscape? on people? on animals? Thanks for all of the ideas you’ve […]

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[Savage Lands] Traps and Trades

Ready for more creative ideas, Tal-fans? Today, we’d like for you to give us some tangible things: things that might be used as trade goods or barter and types of traps and snares (complex or simple, mechanical or magical). Remember to be brief!

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Savage Land? Savage Terrain!

Ready for the next round of fan-based ideas for Savage Lands, Tal fans? This one is geared towards terrain. What unusual terrain features (possibly caused by the Great Disaster, possibly caused by spilled alchemicals in unheard of quantities, possibly caused by short-lived magical mutations) would you like to see? Pour over the Tal map and […]

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[T: SL] Mechanical Wonders?

Time for another round of Savage Land suggestions! This time we’re looking for mechanical constructs (there were a couple of these in the Archaen artifacts list from last round). We’re looking for everything from war constructs (see the Iron Dragon for one example) to things from Tal legends. What wonders did the Neurians and their […]

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Talislanta: Savage Lands Content

Hey Tal fans, As a matter of bookkeeping I’m compelled to inform and remind you that if you submit an idea to us for one in one of the Savage Lands threads, and that idea is included in the Savage Lands book, that it becomes the part of the Intellectual Property of SMS and the […]

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